A Design Study on Contextual and Interactive Serious Games for Children’s Learning of Chinese Character Culture
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所属单位:Springer
发表刊物:Lecture Notes in Computer Science ((LNCS,volume 15915)) International Conference on Computer Animation and Social Agents 2025
刊物所在地:新加坡
关键字:Children’s education, Chinese character culture, contextual interaction, game-based learning, serious games, situational interaction
摘要:The complexity of Chinese characters and their cultural connotations pose challenges to children’s cognitive development. Traditional teaching methods, often based on repetitive practice, fail to integrate cultural context and cognitive depth, limiting their effectiveness. This study introduces the “Situational Interactive Serious Game” paradigm, which incorporates a three-dimensional cognitive framework: the “Primitive, Constructive, and Cultural Layers.” The developed system, WGIF, combines progressive tasks with the mental flow theory to enhance learning. Results show that the system significantly increased children’s interest, retention rates, and cultural understanding, with experimental group scores 23.7% higher than the control group (p < 0.05). This research offers a targeted design for educational games that foster cross-cultural communication and improve Chinese character learning.
全部作者:刘柏亨
论文类型:会议论文
学科门类:工学
文献类型:C
页面范围:173-186
字数:8000
是否译文:否
发表时间:2025-08-19
收录刊物:SCI
发布刊物链接:https://link.springer.com/chapter/10.1007/978-981-95-0100-7_11
发表时间:2025-08-19
